


You’ll spray blood absolutely everywhere. Though Shadow Warrior‘s unique mouse-based swipe controls are clearly absent from the Xbox One iteration, constantly mashing the triggers to slice enemies is thoroughly satisfying. Thankfully, Wang has access to his trusty katana, thus making it impossible not to feel like a badass. Shadow Warrior‘s shooting is certainly refined and varied enough to not feel clunky, but those seeking a perfect first-person shooter experience will likely find themselves searching for more. Players have a number of deadly tools at their disposal, including, but not limited to, a revolver, submachine gun, rocket launcher, and a crossbow. After the initial cutscene (which will undoubtedly leave Stan Bush’s “You’ve Got the Touch” stuck in your head for hours), every moment takes place in first-person, allowing for maximum immersion. Though Shadow Warrior‘s admittedly cheesy narrative may hook in a fair amount of players, its gameplay is clearly the star of the show. This isn’t to say that Shadow Warrior is without heavy undertones, as hand-painted mythological cutscenes occasionally arise, but this insane first-person action title feels more at home when it doesn’t take itself too seriously. While this low-brow style of humor might seem grating at first, Wang and Hoji find a way of growing on players by causing the occasional guilty smile. Shadow Warrior‘s narrative generally comes across as more of a buddy comedy than a serious tale of redemption, as constant puns and toilet-humor litter the moment-to-moment dialogue. Along the way, he runs into Hoji, a revenge-driven, masked demon who informs Wang that the Nobitsura Kage has the power to slay immortal beings, thus making it the most powerful weapon in multiple realms. After his attempt to purchase the Nobitsura Kage,a legendary sword, is interrupted by hordes of bloodthirsty demons, Wang sets off on a journey to acquire all three pieces of the incredibly powerful weapon.
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Originally released on PC in 2013, Shadow Warrior tells the story of Lo Wang (get your chuckles out now, gutter-minds), a powerful, but juvenile assassin. Shadow Warrior, a remake of the classic arcade shooter of the same name, not only finds a way to satisfy this urge for cheap, violent bliss, but it serves as a reminder that it’s still okay for a game to focus on fun. There comes a time, however, where pure, dumb fun can feel refreshing after being constantly bombarded with heaviness. This isn’t necessarily a bad thing after all, The Last of Us is a masterpiece and titles like Persona 4 Golden show us how powerful emotional storytelling can be. We live in an age where video games are consistently growing more and more serious.
